Voyage to Nowhere — Forced Change

Voyage to Nowhere — Forced Change

Day 45 ~ Forced Change Things that force you to change.  You wouldn’t do it otherwise, even though you might think “yeah I’m gonna do that,” but well you just don’t right now because you don’t have to.  So yep, there can be an upside to bad...
Day 33 — Voyage to Nowhere — Storm Tactics

Day 33 — Voyage to Nowhere — Storm Tactics

Well, it’s been about ten days since the last post and it seems the notion that people are getting antsy to get things back moving again has taken hold. This is a thing that happens when you’ve hove to in a storm for a while. When it’s bad and you’re in the middle of the fury, you’re glad as hell for the respite you’ve gained with the tactic. It’s really not great, but it’s way better than bashing downwind

Day 23 — Voyage to Nowhere — Getting our Wits

Day 23 — Voyage to Nowhere — Getting our Wits

Eighty degrees by 10 AM with a westerly breeze at 9 knots and a zero percent chance of rain; I think we’ll fly an imaginary spinnaker today and make good weather of it. Maybe that would be a good thing to get started on researching today, a real spinnaker. I’ve been intrigued with the idea for quite some time to give ol’ Colony II better light air

Pin It on Pinterest